[情报消息]Q&A 美航将会获得AP航弹

2017-06-03 13:23:46 神评论

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战舰世界 [情报消息]5.29Q&A 美航将会获得AP航弹

1.Developers don't like the disbalance between IJN and USN CVs - one of the possible solutions is to rebalance all setups and add AP bombs an an alternative for USN, which will ravage straight-sailing BBs and overpenetrate anything without an armored deck.

译:毛子们不喜欢现在的米日航母相不平衡的情况,(TM现在才不喜欢???), 目前一个很可能的解决办法就是推翻并平衡目前所有的CV设定并给USN的航母加入AP航空炸弹的选择,AP炸弹可以对那种觉得自己非常牛逼感觉自己优势很大的喜欢走直线的BB造成成吨的伤害,并且不会有装甲过穿哦。(屁话,天上90°垂直掉下来的铁坨子怎么可能会有过穿,就算是过穿那也是出进水了啊)

2.There was a complaint about the balancer not balancing sub-classes equally - e.g. one side can have 2 Grozovois, balanced by the other side having 2 Khabarovsks (instead of both having one of each); since they are different sub-classes (DD and DL), this is imperfect, and the balancer should account for sub-class as well. The devs answer that this is too complicated and it's not good to overload the balancer.

译:好多人在吐槽分线分房***(队列里两个雷暴+两个哈巴狗,分出来却不是哈巴狗+雷暴,而是哈巴狗*2对雷暴*2),对此开发者表示太麻烦了,不改(毛子SB)

4.The first versions of the tech trees aren't perfect, shit happens. Changes of the trees, as happened with VMF and IJN DDs are a lot of work that few people need - those who finished them already don't tend to re-play it, and there aren't many new players - so the only planned change to existing branches is the USN cruisers fix.

译:最初版本的科技树一般是非常不完美的,对于那些科技树的改变(比如毛子DD和霓虹DD)是一个很大的工程但是真正有需求的玩家老爷们却很少,因为那些已经毕业这条线的的老玩家不会在回头去再打一遍,而新人却也是很少。所以目前有准备做出改动的唯一一条线便是美巡线哦。

5.La Galissonnire will be buffed, probably in the same patch when De Grasse is released.

译:拉 加西索尼会BUFF,也许是在德 格拉斯发售的版本

6.New Orleans is doing fine thanks to its concealment, Baltimore will be looked at, but overall these aren't AA cruisers anymore, since there are many new branches and the old roles don't work. Play them as support.

由于buff了鸡腿堡的隐蔽,所以这货依然强而有力,巴尔的摩也会进入强而有力序列的,不过她们的角色将不会是防空巡洋舰了而是支援型巡洋舰,因为新的一键叫爹科技树会取代她们。

7. Epicenter as a mode is fine, Epicenter on "Tears of the Desert" is not fine, the devs want to do something about it.

译: 震央模式很棒啊,沙漠之泪这图确实NC,开发者确实要改【就这点破事说了多少遍了也没见一点改的意思】

8.There aren't many CVs on high tier battles - after the changes to credit calculation, the dispersion of the credit gain became smaller (i.e. noobs lose less but unicums earn less, too), the unicums noticed it and started whining - but now the devs changed it again, they're still observing and want to do something about it.

译:收益改了之后高级CV快绝种了,CV怎麽玩都赔钱,不少人快哭死了。(火鸡们赔的少了,但高玩们赚得少了)开发者们注意到了这个问题,目前在围观中并且打算做点什麽

9.Something that would allow clans to play together is being developed - NOT team battles.

译:允许公会们一起玩耍的卫星已经上天,但不是团队战。

10.There were too many signals from containers, they don't want to balance ships for them and to inflate signals' worth, so they had to cut the amount of signals that you get from containers.

译:箱子给的信号旗太多了,由于我们不觉得信号旗是用来平衡船隻的工具,并且不打算让信号旗贬值。所以我们决定减少箱子给的信号旗数量

11. Cool flags in various regions are thanks to the regions' event departments.

译:谢天谢地我们大区策划们没喝多,他们给我们提供了好多好多的……旗子。

12. The UI department is overloaded with work, so they can't do everything on time.

译:我们囤的伏特加都让UI组喝了,所以UI改动鸽了

13. The devs don't like the smoke timer, it'll be replaced.

译:开发者不喜欢烟雾计时器,所以这东西要收回。

14. Premium ships are meant to be historically accurate regarding the ship's looks in a certain period of time; tech tree ships can be a mishmash of different sisterships and it's ok.

译:金币船的建模更加历史,银币船是同级姊妹舰的缩影,这没毛病。

15. A new training mode was made, it's displayed as a special offer to 50% of the newbies. Later, the devs will check its statistics and decide whether to expand it or cancel it.

译:新的训练模式已经做好,会有一半的萌新能够玩到它,后续开发者会根据统计来决定是要继续做还是删了。

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