【ST】2月21一堆更新,包括佐治亚号战列舰,英战核心上

2019-02-22 00:44:17 神评论

17173 新闻导语

返航的飞机高度变化:防空攻击的那些飞机范围比通过“F”按钮返回的中队的高度低,这将提高攻击后返航逃离防空火力的飞机的生存能力。但是,如果在防空区域不攻击直接按了“F”,仍然会导致明显的损失。

American battleship Georgia, tier IX 佐治亚


Hit points—74100.血量
Plating—32 mm.船壳
Main battery—3x2 457 mm. 主炮配置
Firing range—21.0 km.射程
Maximum HE shell damage—6450.最大HE伤害
Chance to cause fire—43%.点火率
Maximum AP shell damage—15750.最大AP伤害
Reload time—30.0 s. 装填时间
180 degree turn time—45.0 s.180度转炮时间
Maximum dispersion—270 м.最大散布
HE initial velocity—800 m/s. HE弹速
AP initial velocity—732 m/s. AP弹速
Sigma—2.00.西格玛
Secondary Armament:副炮配置
10x2 127.0 mm, 
range—6.0 km.射程
Maximum HE shell damage—1800. 副炮最大伤害
Chance to cause fire—5%. 点火率
HE initial velocity—792 m/s副炮弹速
AA defense:防空
40x1 20.0 mm.内圈
10x2 127.0 mm.外圈
16x4 40.0 mm.中圈
AA defense short-range: 内圈防空
continuous damage per second—533,秒伤
hit probability—68 %,命中率
action zone 0.1–1.5 km;射程
AA defense mid-range: 中圈防空
number of explosions in a salvo—11,黑云数量
damage within an explosion—385,爆炸伤害
continuous damage per second—385, 秒伤
hit probability—73 %, 命中率
action zone 1.5–3.5 km;射程
AA defense long-range:外圈
number of explosions in a salvo—8,黑云数量
damage within an explosion—144,爆炸伤害
continuous damage per second—144,秒伤
hit probability—73 %,命中率
action zone 3.5–5.8 km;射程
AA sector reinforcement—50 %, 防空半侧增强效率
sector reinforcement and reinforcement shift time—5 s.防空切换时间
Maximum speed—33 kt. 航速
Turning circle radius—890 m.转向半径
Rudder shift time—16.5 s.舵效
Surface detectability—16.9 km.水面隐蔽
Air detectability—14.1 km.空中隐蔽
Detectability after firing main guns in smoke—18.0 km.烟雾中开炮点亮距离
Available consumables:消耗品
1 slot—Damage Control Party损管
2 slot—Repair Party大保健
3 slot—Fighter/Spotting Aircraft水战或水观
以上均为完全体船体但是无舰长旗子配件涂装,随时会有改动。





















































Please note that the information in the Development Blog is preliminary.初步改动讯息

Several improvements for the CV class:航母的变动。

Deck’s interface improved for better understanding of mechanics;改进了甲板动画,更加科学。

Altitudes for planes returning to the aircraft changed: now attacking flights will need to get to a lower altitude than the squadrons returning via the “F” button. This will improve the survivability of flights which can’t escape the AA fire after the attack. But the “F”-spam tactic will still result in noticeable losses if performed in the AA zone.

**的飞机高度变化:防空攻击的那些飞机范围比通过“F”按钮返回的中队的高度低,这将提高攻击后**逃离防空火力的飞机的生存能力。但是,如果在防空区域不攻击直接按了“F”,仍然会导致明显的损失。

Starting with update 0.8.2 we’re planning to alternate the introduction of the new permanent camouflages for Molybdenum or Copper. In 0.8.2 update Black will get the new permanent camouflage “Marlin” for Molybdenum with the following bonuses:

从更新0.8.2开始,我们计划交替推出新的钼或铜永久性伪装。在0.8.2版中,布莱克将获得钼的永久性伪装“马林”,(乒乓球国手并感)并获得以下加成:

3% to detectability range.隐蔽

+4% to maximum dispersion of shells fired by the enemy at your ship.散布

+150% Experience per battle经验

+150% Free experience per battle全局

+150% Commander’s experience per battle舰长经验

-10% ship’s post-battle service捞船费

Arsenal features new filters for searching ships: tiers, required resource, class, nation.

Also, Arsenal will be renamed to ‘Armory’.

Added new camouflage Stream Dream for official stream giveaways:

武器库为搜索船只提供了新的过滤:层级、所需资源、等级、国家。

此外,武器库将更名为“军械库”。(阿森纳呢)

增加了新的迷彩stream官方赠品:

-3% to detectability range.隐蔽

+4% to maximum dispersion of shells fired by the enemy at your ship.散布

+100% Free experience per battle全局

+20% Credits per battle银币加成

Noticeable changes for port’s interface:

Banners in the left part of the screen are updated;

Account leveling progress will display as a banner for players that have not reached 15 account level;

Service Record updated and now displays the details about leveling rewards;

Distinctive Insignia menu moved from Service Record to the upper left part of the port screen;

Server info and online players counter moved to the main game menu opened by ESC button.

Updated interface will make it easier to understand the service record and all the possibilities available.

港口的显著变化:

屏幕左侧的横幅被更新;

对于未达到15级别的玩家,升级进度将显示;

记录器已更新,现在显示有关等级奖励的详细信息;

独特的标志菜单从记录器移动到端口屏幕的左上角;

服务器信息和在线玩家计数器移动到由Esc按钮打开的主游戏菜单。

更新的界面将使您更容易理解记录器和所有可用的东西。

Please note that the information in the Development Blog is preliminary.初步讯息
Battle modes, ships, maps and events, dedicated to April the 1st will be available for testing.
愚人节的新船,新地图,新战斗模式及新活动测试中
There are 4 new battle modes:4个新战斗模式
Space assault. This mode features different objectives for two teams of 9 players. Attackers should destroy the defenders’ base after taking down the force field generators. Destruction of the generators adds more time for fulfilling the attackers’ main goal. Defending ships are constantly regenerating their HP, and this is improved for each generator or defending ship lost. Attacking ships respawn at their base after being destroyed;
太空攻击。这种模式为两支9人的玩家提供不同的战斗目标。攻击者应在拆除力场发生器后摧毁防御者的基地。破坏立场生成器会增加更多时间来实现攻击者的主要目标。防御舰艇不断地再生他的血量,每个立场发声器或防御舰艇的损失都是改进后的。攻击船只被摧毁后,在其基地重生;(BGM:攻 击 战)


Saturn’s rings. This is a tweaked Epicenter: the capturing process of inner caps doesn’t block outer caps from capture by the opposing team. Inner caps bring more points over time when held, so the team that captures them will have an advantage;
土星环。这是一个经过调整的震中:内圈的占领过程不会阻止外圈被对方团队占领。内圈随着时间的推移会带来更多的积分,因此占领它们的团队将拥有优势;


Binary star. Each team base is located at the enemy spawn, that has a tremendous size. The zones gradually become smaller (until the limit is reached), so teams constantly have to attack not to lose their bases;
双子星。每个团队基地都位于敌人的出生处,有着巨大的规模。区域会逐渐变小(直到达到极限),因此玩家必须不断进攻来避免失去基地;(换家战术)


Torpedo beat. This mode is based on Saturn’s rings. Only destroyers are allowed and there are 5 ships per team. The main weapon for the mode are torpedoes as the main guns work under the AI control like the secondaries. All ships have their maneuverability improved and acceleration/deceleration time lowered. The player who destroys an enemy, and all of the team that loses an ally gets one use of the “Repair party” consumable.
鱼雷节拍。这个模式基于土星环。只允许使用驱逐舰,每队有5艘船。该模式的主要武器是鱼雷,因为主炮和副炮一样在人工智能控制下工作。(想想你平时的副炮的智商)所有船舶的机动性都得到了提高,加速/减速时间也降低了。摧毁一个敌人的玩家,以及所有失去一个盟友的队伍都会得到一个“大保健”的消耗品。


These battles will be fought on 4 space maps: Risus, Ludus, Navis and Appulse which are visually tweaked Estuary, Tears of the Desert, Warrior’s Path and Hotspot.
这些战斗将在4张太空地图上进行:里苏斯、卢德斯、海军和冲击,这些地图改自**、沙漠之泪、猛男之路和热点。


Only special space ships can participate in the space games (including those from the previous year).

只有特种宇宙飞船才能参加太空模式(包括前一年的)。(暗示卖新皮肤)
For taking part in space battles and completing daily missions and directives you will earn the a temporary resource—ironium, which can be exchanged in the Arsenal for patches, themed commanders, camouflages, ships premium account, credits, and most importantly—unique upgrades for tier X ships. You also can get up to 4 missions for doubloons that will reward players with ironium, in case you need more of it.
参加太空战斗和完成日常任务和指示,你将获得一个临时资源铁元素,它可以在军械库中交换配件、主题指挥官、涂装、高帐、银币,最重要的是独特的X级舰船升级品(?)。你也可以为金币执行多达4个任务,来奖励玩家铁元素,因为你需要更多铁元素。
There are special achievements to earn in the space battles and an option to purchase permanent space camouflages: 9 from last year and 2 new for Hindenburg and Shimakaze. Also, for completing directives of the event, you can get permanent space camouflages for American and French tier VI—IX cruisers: Pensacola, New Orleans, Baltimore, Buffalo, Galissonniere, Algerie. Charles Martel, Saint Louis..
在太空战斗中有一些特殊的成就需要获得,还有一个选择是购买永久性的太空迷彩:9件是去年的,2件是新的,分别是兴登堡和岛风。此外,为了完成活动的指示,您可以为美国和法国的第六级-九级巡洋舰获得永久的太空涂装。





























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